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Survive Quasimorph. Extract Smarter.

A source-backed field manual for operators navigating brutal contracts, corporate wars, cloned bodies, and the things waiting beyond human space.

VERSION 1.062 DOSSIERSSOURCE-VERIFIED
Official Quasimorph version 1.0 launch artwork with the game logo and armored mercenary
OFFICIAL LAUNCH ARTENTER THE CORPORATE WAR
1.0Current guide baseline
31 Jul 2026Full release
Single-playerExtraction roguelike
Steam DeckVerified

New intelligence

Latest Field Reports

See what changed in the latest guide updates, based on player questions and verified sources.

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Field intelligence by topic

Nine connected hubs for campaign tools, item research, survival, builds, contracts, factions, modifications, commands, and technical setup.

Distinct Quasimorph guide cover for guidesOFFICIAL GAMEPLAY
01

Quasimorph Guides

Start with the Quasimorph beginner guide for action economy, room entry, wounds, supplies and extraction. Then open the focused build, repair, trading or mission guide that answers the current problem; this is the fastest route from a failed run to one repeatable survival decision.

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Distinct Quasimorph guide cover for buildsOFFICIAL GAMEPLAY
02

Quasimorph Builds

Choose the job first, then assemble only the pieces that serve it: a survival build needs repeatable defense and an exit plan; ranged control needs accuracy, sustainable ammunition, and a second damage type; looting needs useful capacity without losing combat reliability; fabrication needs the relevant station and compact inputs. Pick the class, operator, and implants from those constraints, then test with replaceable gear.

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Distinct Quasimorph guide cover for missionsOFFICIAL GAMEPLAY
03

Quasimorph Missions

Mission types change faction Power, Technology, or station control. Story missions add reputation, item, time, and previous-mission triggers, so check the route before choosing a contract.

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Distinct Quasimorph guide cover for factionsOFFICIAL GAMEPLAY
04

Quasimorph Factions Guide

Compare faction Power, Technology and available rewards before choosing support. Separate ordinary station conquest from proxy-corporation capture. Contracts and strategic pressure can change normal station control; after the Management Department is unlocked, a chosen minor corporation can instead become your proxy through its special headquarters and CEO-elimination mission. A proxy's type changes its production, generated mission types, and allies, and the developer says that type can be changed later.

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Distinct Quasimorph guide cover for modsOFFICIAL GAMEPLAY
05

Quasimorph Mods

Use the Steam Workshop as the primary mod directory, filter by compatible version and category, inspect dependencies and recent updates, back up saves, then add mods gradually so conflicts are easy to isolate.

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Distinct Quasimorph guide cover for cheatsOFFICIAL GAMEPLAY
06

Quasimorph Cheats and Developer Tools

Quasimorph cheat-like features generally depend on mods, developer-console tools, or save changes. Back up first, verify 1.0 compatibility, use the tool's current help output, and avoid undocumented commands on an important save.

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Distinct Quasimorph guide cover for technicalOFFICIAL GAMEPLAY
07

Quasimorph Technical Guide

Start with the symptom: use Save Location for Windows backups and restoration, Controller Support for input questions, Steam Deck for compatibility checks, and the mods guide when a workshop change caused the problem. Change one variable at a time and preserve the complete save folder before troubleshooting.

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Distinct Quasimorph guide cover for databaseOFFICIAL GAMEPLAY
08

Quasimorph Item & Upgrade Material Finder

Search an item name or filter by category, station type, and upgrade relevance. Every result links to a crawlable field note explaining where to focus, what the mapping means, and how to verify it after a patch; compatible locations are leads, not guaranteed drops.

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Distinct Quasimorph guide cover for toolsOFFICIAL GAMEPLAY
09

Quasimorph Campaign Assistant Tools

Start in My Campaign to record the current goal, faction focus, loadout, ship progress, and upgrade requirements. Use Mission Decision before deployment, Upgrade Route after identifying a material bottleneck, and Mission Result Log after extraction to preserve versioned evidence.

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Field tools

Search the decision, not another long article

Six connected tools turn campaign state, mission risk, upgrade bottlenecks, scattered loot, and matchup research into the next action.

Popular player questions

Get the answer blocking your run

Direct routes to the established guides players use most often when a specific system stops progression.

01

How do I survive my first Quasimorph runs?

Finish the tutorial, deploy with expendable gear and healing supplies, control sight lines with doors and corners, inspect enemy resistances, and extract valuable unlock chips instead of over-looting.

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02

How do implants and body slots work?

Find implants and augmentations in mission containers and faction supply, then install them through the clone's body interface only when the required body location is free and compatible. If installation fails, compare the item's listed socket with occupied locations, wounds, and the current body layout. Since 1.0.2, the game tries to place implants in regular or medical containers instead of loose on the floor; the notes say the overall appearance rate did not change.

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03

Where is the Quasimorph save location?

Close Quasimorph, paste `%USERPROFILE%\AppData\LocalLow` into File Explorer, then check the existing `Magnum Scriptum` and `Magnum Scriptum Ltd` folder variants for `Quasimorph` and any `Saves` child folder. Copy the complete Quasimorph folder to a dated backup before troubleshooting or restoring it.

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04

Where can I find Military Parts?

Find Military Parts as mission loot rather than at one guaranteed location. Preserve the container until extraction unless the current weapon must be repaired immediately; disassembling it can produce a Gunsmith firearm repair kit, so compare the container's weight and future repair value against the rest of the loot before opening it.

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05

Which operator fits this mission role?

Choose the operator for the job and failure mode: Percy is a forgiving general-survival candidate, Isabella fits infection-heavy plans, Jacques supports reload-intensive firearms, Priya supports hauling, and Francis supports durability-heavy weapon use. Then pair that personal perk with a class that triggers during the same actions, mission-specific armor, sustainable ammunition, and a backup answer to the likely resistance matchup.

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06

How do I repair weapons and armor?

Repair a weapon or armor piece only when its remaining condition threatens the mission or the item is valuable enough to preserve. Match the repair material to the equipment category, use cheap field repairs to reach extraction, and reserve scarce specialist supplies for gear you intend to keep.

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07

Which faction should I support?

The best faction depends on the goal: desired rewards and equipment, enemies your build can counter, story interest, reputation and the strategic effect of strengthening that faction. Compare the live Technology and campaign state instead of following one permanent tier list.

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08

How do I capture and manage a proxy corporation?

Unlock the Management Department, select an eligible minor corporation in its faction window, and use Capture to generate the special headquarters mission. Complete the CEO objective to obtain the proxy; check Flexible Diplomacy for type changes affecting production, missions and allies. Ordinary station conquest is a separate system. This sequence combines the developer's proxy explanation with a post-1.0 community walkthrough; confirm available controls in your current campaign.

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09

Where should I go after Mars?

There is no single mandatory destination after Mars. In version 1.0, choose Venus when you want to begin Xiomara-related progression and can field pierce or beam answers, Mercury when blunt damage and a shorter combat learning step fit your inventory, or another low-risk contract when the ship still cannot replace a failed loadout.

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Recommended sequence

Start here

Four briefings that turn an expensive first death into a useful first extraction.

Quasimorph tactical combat with fire, enemies, and the extraction interface visibleOFFICIAL GAMEPLAY
Official gameplay: positioning, ammunition, and environmental danger all compete for each turn.

The extraction loop

Every successful contract creates the next decision.

Build a loadout, enter a procedurally generated facility, manage wounds and ammunition, then decide whether one more room is worth risking everything already collected.

Read survival tactics

What is Quasimorph?

Quasimorph blends cyberpunk, cosmic body horror, tactical turn-based combat, and high-risk extraction. Successful contracts return loot and technologies to your PMC; death costs the equipment carried by that clone.

The game left Early Access on July 31, 2026. Version 1.0 completed the core content with five storylines and nine endings.

Game facts

FieldVerified detail
DeveloperMagnum Scriptum
PublisherHypeTrain Digital
ReleaseVersion 1.0 — July 31, 2026
PlatformPC via Steam
Core modeSingle-player turn-based extraction Roguelike RPG

Start with the question blocking your run

  • New to the game? Begin with preparation, actions, wounds, and extraction.
  • Losing good equipment? Learn positioning, resistance checks, and repairs.
  • Planning a clone? Compare classes, operators, rifles, and implants.
  • Choosing a side? Understand Power, Technology, barter, and story routes.
  • Changing the game? Back up saves before mods or developer tools.

FAQ

Frequently asked questions

Is this an official Quasimorph website?

No. Quasimorph Field Manual is an independent fan guide built around practical player questions and version-aware research.

Is the information written for Quasimorph 1.0?

Yes. Version 1.0 is the baseline, and older information is labeled where it may no longer match exact values or interfaces.

READY FOR DEPLOYMENT

Learn the contract before it learns you.

Start with the beginner route, then branch into the exact system blocking your next extraction.

Open first briefing